Showing posts with label monster. Show all posts
Showing posts with label monster. Show all posts

8 April 2013

Monday Monster: Deadwood Fungus

Anybody that has taken a look at Seedfall will know I have a thing for killer plants. Here's another one for you.



I used this monster during my last game and, to be honest, it wasn't as much fun as I had hoped. Once the players realized it was a plant and it couldn't chase them they just ran away.


25 March 2013

Monday Monster: Castoff Golem


The Dungeon World crew has launched an online tool for building monsters. It's very cool and also doubles as an ever-growing monster manual. I decided to take it for a spin and you can find what I came up with below.



This tool took all the pain out of monster creation for me. I like coming up with ideas for monsters, not figuring out the stats to make them work. All I had to do was come up with a cool idea, check some boxes and write a few Moves. My only complaint about the tool right now is that I can't do line breaks.

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