The design part of Game Chef 2013 is now complete and I am already hard at work on the the peer reviewing phase. I have already shared my initial brainstorming session as well as teased a character sheet, but now that my entry has been submitted it is time to actually share the fruits of my labour.
The general premise of CTvT is that a mysterious force (Terrorlights) is sicking giant monsters on the most populated cities in the world. As members of Chroma Team, the players must kick some giant monster butt while also keeping innocents safe and their identities secret. I think I nailed the first two parts of that, but I don't think I really accomplished much on the secret identity front (at least not mechanically).
You can read/download the Game Chef 2013 copy of Chroma Team vs. The Terrorlights here. As always, I would love to hear from you if you read or play the game.
How's that for an ugly cover? |
Chroma Team vs. The Terrorlights
I went with a goofy game this year and built a game about a team of brightly coloured super heroes fighting giant monsters. I named my super hero team the Chroma Team because Power Rangers was already taken and Rainbow Warriors sounded like it would be a game about gay rights activists.The general premise of CTvT is that a mysterious force (Terrorlights) is sicking giant monsters on the most populated cities in the world. As members of Chroma Team, the players must kick some giant monster butt while also keeping innocents safe and their identities secret. I think I nailed the first two parts of that, but I don't think I really accomplished much on the secret identity front (at least not mechanically).
You can read/download the Game Chef 2013 copy of Chroma Team vs. The Terrorlights here. As always, I would love to hear from you if you read or play the game.
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