Showing posts with label tables. Show all posts
Showing posts with label tables. Show all posts

27 August 2012

What does it taste like?

Another redditor and I whipped up this quick table for determining what something tastes like a couple of days back. After having done a Tavern Name Table and a Food & Drink Table all I need to do is come up with a way to generate innkeepers and tavern patrons and I'll never have an empty tavern again.

What's it taste like?


Taste (d6)Intensity (d10)Sensations (d20)
1BitterJust a hintItching
2SweetSpicy
3SourSlimy
4SaltySubtleMetallic
5UmamiEarthy
6Smokey
7StrongGamey
8Dry
9Fatty/Gristley
10OverwhelmingChewy/Tough
11Crunchy
12Tingly/Minty
13Hearty
14Fermented
15Rancid
16Stringy
17Greasey
18Yeasty
19Mushy
20Gritty & Saccharine


 


16 July 2012

Food & Drink For Your Random Tavern

Last week I posted this set of tables aimed at generating a random tavern name. I made that table for a spot of fun on a lazy Sunday afternoon and I thought I would enjoy supplementing it with a pair of tables for random food and drink.

This interest in tables is a new thing. I don't recall ever making more than a basic table before last week and here I am cranking out another two. I'm finding table creation to be a strangely engrossing pastime.

Food Table

To use the Food Table roll d6 once per ingredient you wish to have in the food, I suggest 2-4 times. Then roll d10 under the corresponding category. Roll d10 again under the Preparation heading to find out how the food is prepared.

For example, I want to come up with a menu item for the The Dancing Kobold Tavern. I decide to use two ingredients and roll 2d6. I get a 1 and a 4, which means I need to roll once for meat and once again for Fruit. I roll d10 on each and end up with pork and plumb. Finally, I roll Preparation and get stewed. The menu item is Stewed Pork and Plum, a combination I can't say I have tried in my life. I never claimed that the tavern would have good food.


Ingredientsd6123456
d10Preparationd10MeatFishVeggieFruit/BerryOtherSeasoning
1Roasted1BeefTroutPotatoAppleCheesePepper
2Boiled2GooseSalmonCornPlumCreamNutmeg
3Grilled3ChickenClamSquashPearAlmondChives
4Baked4PorkOysterTomatoGooseberryWineBasil
5Fryed5DuckSquidCarrotBlackberryOlive OilGarlic
6Steamed/Smoked6LambHerringOnionRaspberryButterRosemary
7Souped7PheasantCodTurnipStrawberryWalnutMugwort
8Stewed8GoatSharkBeetCurrantChestnutCinnamon
9Coldcut9VenisonBassCeleryFiggHazelnutCoriander
10Salad10Exotic*Exotic*Exotic*Exotic*Exotic*Exotic*

* Choose a monster, humanoid or monstrous plant as the source of this ingredient.

Drink Table

The Drink Table is easier, simply roll 1d8 once under each of the headings to find out what is being served. The thing to remember with this table is that the Accents column could be the full blown flavour (Apple Cider) or just a hint (a touch of orange in an India Pale Ale).


d8Source/PreparationAccentsAlcohol Type
1AgedOrangeAle
2DwarvenBerryCider
3ElvenSpiceLager
4GnomishHerbsKumis
5StilledAppleWine
6IcedOakLiquer
7MulledPearRum
8CaskedNutsBrandy
Well, now I'm thirsty. Time to swing by the fridge and see what I've got to drink. I doubt it is anything so exotic as Gnomish spiced kumis.

9 July 2012

Random Tavern Names

Last weekend I decided to try my hand at making a tavern name generation table. Well, it actually consists of three tables. Is that too complicated to use outside of a computer application? What is too complex for dice tables? I don't know the answer to that, but maybe you do. Let me know in the comments.

I had a good time making this and combing adjectives and nouns that I thought could be fun. I looked at a lot of traditional English pub names for inspiration (which was also fun). I am thinking about following up with some tables for finding out more stuff about the tavern. Things like rumours, house special, quality of accommodations and other customers. I don't think I will need two d100 tables to make those work. I didn't really need them for this one, but I just couldn't fit all the words I wanted on d66.

Random Tavern Name

  1. Roll d100. If result is even roll once on the Table 1 and add to name, else proceed to 3.
  2. Roll d100 on Table 2 and add result to name.
  3. Roll d100 on Table 3, if result 1-60 then continue to 5.
  4. Roll d100. If result is even roll once more on Table 1 and add to name, else continue to 6.
  5. Roll d100 on table 2 and add result to name.
  6. Add "The", "Ye", "Inn", "Pub" and similar words to taste.
Table 1
1Abandoned21Batty41Curious61Fancy81Faithful
2Dashing22Bawdy42Caged62Red82Gentle
3Jumpy23Wandering43Illustrious63Festive83Yellow
4Absent24Bent44Purring64Fierce84Gleaming
5Keen25Dead45Greedy65Vulgar85Graceful
6Dancing26Timid46Charming66Determined86Green
7Purple27Mad47Cheerful67Discreet87Grey
8Drunken28Black48Delicate68Furtive88Gusty
9Magic29Bloody49Shivering69Dusty89Golden
10Dazzling30Blue50Chubby70Eager90Happy
11Ambitious31Blushing51Silver71Nimble91Haunted
12Amused32Wicked52Kind72Educated92Heavenly
13Old33White53Clever73Sharp93Lucky
14Angry34Brash54Cowardly74Elegant94Hollow
15Jolly35Brave55Moaning75Orange95Friendly
16Sleeping36Bright56Stormy76Last96Husky
17Arrogant37Broken57Mysterious77Lazy97Ignorant
18Juicy38Brown58Crooked78Lively98Iron
19Thirsty39Plucky59Cultured79Enchanted99Imaginary
20Bashful40Burly60Cynical80Exotic100Jealous

Table 2

1Pig21Dragon41Custard61Dancer81Shield
2Dog22Unicorn42Sausage62Knight82Night
3Cat23Goblin43Ale63Knave83Day
4Stag24Kobold44Cheese64King84Hound
5Cock25Orc45Wine65Queen85Potato
6Fox26Beast46Pot66Lady86Bone
7Bull27Elf47Kettle67Lord87Pie
8Duck28Gnome48Boot68Harlot88Star
9Toad29Dwarf49Throne69Mage89Moon
10Elephant30Basilisk50Tavern70Monk90Steed
11Lion31Ghost51Wheel71Saint91Lute
12Wolf32Man52House72Robber92Drum
13Rat33Soul53Inn73Baron93Thief
14Snake34Angel54Flag74Wife94Bard
15Ox35Devil55Mug75Sailor95Cave
16Shark36Beholder56Bottle76Adventurer96Wish
17Fish37Giant57Potion77Piper97Lie
18Horse38Slime58Drink78Hunter98Leftovers
19Badger39Nymph59Stop79Fool99Coin
20Lamb40Witch60Chair80Beggar100Bed

Table 3

1-20Add “and” to name.
21-40Add “and the” to name.
41-50Add “or” to name.
51-90N/A - No further rolling needed.
91-95The sign is broken and no further title can be made out.
96-100As 61-90, but the sign is a picture/carving and features no writing.

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